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Old Nov 04, 2008, 02:42 AM // 02:42   #1
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Default PvE Packhunter?

Good night everyone.

I'm gonna try to play other rangers besides the typical Splinter lulz or BHA shutdown for PvE. So with that in mind I would like you guys to give some advice or give me another build, if you happen to have any:

12 Spear Mastery.
9+1+2 Beast Mastery.
9+1 Expertise.

[Merciless Spear][Blazing Spear][Spear of Lightning][Never Rampage Alone][Enraged Lunge][Call of Protection][Comfort Animal][Charm Animal]

I would like any explanation as to why I should use this or that, and I'm wondering if also fitting there Spear of Fury and Cruel Spear instead of Enraged Lunge, though then I don't think it would feel like a packhunter.

Thanks in advance.

Last edited by ALF71BE; Nov 09, 2008 at 10:48 PM // 22:48..
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Old Nov 04, 2008, 03:40 AM // 03:40   #2
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Looks good, I might invest into this build (probably not because skills cost 1k each for me lulz and I hardly play paragons) in the future. But I love splinter barrage's lotsa yeller numbers effect.
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Old Nov 04, 2008, 04:05 AM // 04:05   #3
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I'm kinda curious how that works.... though I've never felt the need to go out of the ranger line. I play BM as my main build, and find this one really fun and effective (granted, it IS pve).

charm animal
brutal strike
feral lunge
predator's pounce
call of protection
never rampage alone (or call of haste)
distracting shot
barrage

Plan was to make a build where both my pet and I do good damage. Barrage is of course still a useful elite (beautiful with vamp. or zealous bow, switched as needed). And I never take a ranger or mesmer bar without an interrupt -- d shot is self explanatory. So I feel like I still have utility. Then there's the pet, who with the skills above tanks and does more damage than most melee char's out there (again, given that it's pve and there are lots of bad builds out there).

As far as survivability goes, I never have a problem with the healing built in there... guess you can add more if need be (or rely on a monk)

Other nice thing with staying in the ranger line is the benefit of another rune (marks' vs. spear). Also, just my opinion, but I figure if you're take the health hit of major... might as well go all out with superior.

One question... what kinda energy drain do you have with that build? Trying to keep never rampage alone up constantly, plus regular enraged lunge and spear of lightning... just curious if it works.
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Old Nov 04, 2008, 09:00 AM // 09:00   #4
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Enraged Lunge triggers of Beast Mastery, but you'll hopefully only have Call and Enraged itself on recharge which is a bit of a waste (afaik Lunge doesn't count NRA)

Highly suggest swapping a spear atack with Otyugh's Cry; less chance of your bar being disabled, lol @ melee hate, and more bang out of Lunge
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Old Nov 04, 2008, 06:33 PM // 18:33   #5
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R/P in the other thread is better.
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Old Nov 05, 2008, 06:44 AM // 06:44   #6
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This is the one I think Igor is referring to. I have used it successfully in many HM areas.

[Build=OgkjYpXYJT8gleCZDZ4G2k0GbGA]
Attributes are:

8+1 Expertise
12 Spear Mastery
10+1+1 Beast Mastery

Template Code: OgkjYpXYJT8gleCZDZ4G2k0GbGA however this is only really good in HM. In NM things die to fast for stunning to be worth it.

Coz of that I would run a variant with same attributes, but swap merciless and stunning for cruel and blazing/wild. (OgkjYpXYJT8gleMYKY4G2k0GbGA)
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Old Nov 05, 2008, 08:49 AM // 08:49   #7
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hummmm would taking barbed spear for more DPS worth losing ymlad...
It looks really energy heavy as it is, even with scavenger strike, which you can only use with ymlad (i.e. scavenger pays back ymlad's cost) or if your target is below 50%hp.
I don't know barbed spear would make it easier to meet spear of fury's, scavenger strike's and stunning strike's reqs
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Old Nov 05, 2008, 10:25 AM // 10:25   #8
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80 damage + cripple is better then barbed spear. Over 10 seconds barbed does 60 damage, and this build is made to shut down one thing pretty hard. Also barbed is pretty crap in pve, for the same reason that pure degen builds arent very popular.
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Old Nov 05, 2008, 02:13 PM // 14:13   #9
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You need three recharging beastmastery skills besides Enraged Lunge itself to make full use of it's potential, Call of Protection is (a nice) one, Otyugh's Cry was mentioned and is a good choice to consider, Symbiotic Bond is another long recharge skill. NRA is not considered a BM skill so will not add to the bonus, pet attacks do count, when recharging, and will add there own effect and damage to the +19 EL gains for them.

An alternative is Tiger's Fury, which puts all non-attack skills, including Charm and Comfort Animal in recharge so they fuel Enraged Lunge. A skill with a similar effect is Marauders Shot.
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Old Nov 05, 2008, 05:58 PM // 17:58   #10
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Another great skill to make your pet deal moar domoges is feral aggression tbh.
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Old Nov 06, 2008, 12:30 AM // 00:30   #11
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I use feral in all my enraged builds.

The problem with tigers fury is that yes it recharges them, but only for 5 seconds. So in that time you can hit with 1 enraged, and the next time you get like 1/2 damage.
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Old Nov 06, 2008, 10:57 AM // 10:57   #12
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Besides you dont really need an ias for yourself as much as you need it for your pet.
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Old Nov 06, 2008, 11:12 AM // 11:12   #13
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If ur doing like some of the rangers ive seen, and taking a staff coz ur going beast master then I agree. If ur going to use a spear for atleast some dps its usually worth it.
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Old Nov 10, 2008, 08:29 PM // 20:29   #14
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Refering to Amy Awien's post ..., when I go packhunting for fun I usually use the Tiger's Fury version, cause this way you can make some use of Comfort Animal and Charm Animal.

10 Spear Mastery.
12+1+2 Beast Mastery.
8+1 Expertise.

[Spear of Lightning][Blazing Spear][optional][Tiger's Fury][Enraged Lunge][Otyugh's Cry][Comfort Animal][Charm Animal]

The optional slot can be filled up with [Merciless Spear] , [Wild Throw] or whatever suits you. [Never Rampage Alone] would be too energy intensive imo, especially in prolonged battles. I prefer [Otyugh's Cry] over [Call of Protection] , cause I don't like it when Rangers, Monks, Warriors or Assasins block my EL.

Quote:
The problem with tigers fury is that yes it recharges them, but only for 5 seconds. So in that time you can hit with 1 enraged, and the next time you get like 1/2 damage.
Well true, with the first EL you hit for +80, but with the second still for +69, so that's not that much of a disadvantage and the extra skill slot you get when using Tiger's Fury can easily compensate the difference.

If you still want to get the full dmg output out of your Tiger's Fury/EL build use [Marauder's Shot], like Amy Awien already mentioned. I prefer the spear set for this build though, cause it provides more health and AL than a bow.

Just keep it in mind that this build is for fun. Nothing more, nothing less.
It's a single target dmg build and thus can't keep up with the Glass Spiker build for instance.

[I am the Strongest][Glass Arrows][Asuran Scan][Triple Shot][Dual Shot][Crossfire][Lightning Reflexes][Hard Rez]

Btw, does anybody know whether Asuran Scan would affect your pet's attacks as well?
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Old Nov 11, 2008, 06:24 AM // 06:24   #15
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Quote:
Originally Posted by Patron_of_the_Wild View Post
I prefer [Otyugh's Cry] over [Call of Protection] , cause I don't like it when Rangers, Monks, Warriors or Assasins block my EL.
yeah.

/12charz
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Old Nov 11, 2008, 08:41 AM // 08:41   #16
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Pretty sure it doesnt effect ur pets attacks... coz they arent you attacks. It doesnt effect [Ebon Vanguard Assassin] damage iirc.
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Old Nov 11, 2008, 10:08 AM // 10:08   #17
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Out of boredom/curiosity I wanted a couple Packhunter heroes, and these two put together do a pretty good job

[Barbed hero;OgkjYpXYJPySFMQG3kLpNbGBAA]

[Cripple hero;OgkjYpXYJTySKYmh4G5S0GbGCAA]
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Old Nov 11, 2008, 01:15 PM // 13:15   #18
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Well, I can't confirm that. I equipped a similar build on Jin and made a few test attacks on the Isle of the Nameless. She doesn't understand to use the skills in the right order. For example, she sometimes uses EL although all Beastmastery skills are fully charged, just to activate Tiger's Fury 1 second after ... or she keeps on activating Tiger's fury, but doesn't maintain Otyugh's Cry. Also Scavenger's Strike seems to be beyond her understanding, cause she uses it on repeat without inflicting bleeding with a fully charged Barbed Spear first. If she inflicts Bleeding, it's more of a coincidence rather than intention.

Btw, you actually don't need Scavenger's Strike on such a skill bar. It's only necessary if you run 15e skills, such as [Never Rampage Alone] or [Feral Aggression]
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Old Nov 12, 2008, 06:40 AM // 06:40   #19
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I agree that heroes aren't perfect with this build but I don't seem to have as much trouble as you're describing.

Bleed and cripple are up almost instantly on any mob that's not blocking, [blazing spear] caps the degen while [Enraged Lunge] and [Scavenger Strike] chip away at mob health.

As far as energy management is concerned, I assume heroes are dumb. With the ease that these builds apply conditions [scavenger strike] is a nice way to ensure energy is sustained in longer fights.

With two customized max sundering spears and 2 lvl 20 elder pets on Master of Damage; my heroes pull off 100 to 110 dps and never run out of energy.
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